Each pack contains 12 randomized cards: 6 common cards 3 uncommon cards 2 cards of rare, super rare, or legendary rarity 1 foil card of random rarity
Its ability is as simple as its one-ink cost, stopping an exerted character of your choice from readying up at the start of their next turn
The focus is simple: which cards actually sold the most and what that means for deck building and the early meta
Not only will this make your spells cheaper, but Heralds Horn will occasionally draw some extra cards
As always, it's difficult to predict which cards in Shimmering Skies will prove the most competitive in the long run, but some are clearly impressive options from the start
The starter decks have a really nice teal thing going on with their pop-out cardboard damage and lore counters, too